3D D-Cinema

The following will be included with all 3D D-Cinema programs:

Technical Specifications

Toy Story 4 is 2.39:1 scope.

The whole image is important to the story, so be sure you’re showing the entire 2.39 image, side-to-side and top-to-bottom, and that focus is sharp across the entire picture. Your theater sound system should be tuned to 85dB (C-weighted) on all screen channels using pink noise. The correct fader setting on Dolby systems is 7.

Disney·Pixar continues the use of Dolby 5.1, 7.1 & Dolby Atmos.

3D D-Cinema Specifications

The Toy Story 4 feature and Onward trailer are supplied as separate D-Cinema Packages.

Be sure you have enough room on your server before ingesting.

While 3D provides an experience to your audiences that they can’t get anywhere else, it requires special attention to provide them with the best possible 3D experience.

KDMs are valid Wednesday, June 19, 2019 at 12:01AM. New KDMs will be delivered weekly thereafter.

The most frequent reason for a missed show is failure to load the KDM when it arrives. Load your KDM immediately upon receipt. Do not wait until Friday morning just before show time.

Load your content and KDM (KDMs are server specific) for Toy Story 4 on all the servers in your theater. That way, you’ll have the flexibility to move the audience to another digital 3D auditorium, if needed.


If you are running from a doremi server, doremi suggests running the Disk Cleanup routine to free up available space:

  1. Choose Menu → Doremi Laboratories, Inc. → Diagnostic Tools
  2. Click the Storage Tab at the top of the Diagnostic Tools window
  3. Click the Disk Cleanup button
  4. Click the box beside all three options to choose them
  5. Click the OK button to cleanup the disk
  6. Click the × button in the top right corner to close the Diagnostics Tools application.

When you open up the Ingest application (or when you plug in the drive and the Ingest application opens) confirm that you have enough free space to ingest the whole package. If not, go into Cinelister to delete content and then repeat the Cleanup routine if necessary.

REPLACEMENT DRIVES/KDMs: (877) 272-3870 This line is staffed 24 hours a day, 7 days a week. This service is provided by Deluxe Entertainment Services.

3D D-Cinema Notes
  • Projector Channel: 3D SCOPE 2.39 (2048x858)
  • Projected Aspect Ratio: 2.39:1
  • Audio Configuration: Dolby Atmos, Dolby 7.1 or Dolby 5.1 digital audio.
  • Fader Setting: Dolby processor set at 7, SDDS set at 0
  • Image Brightness: 6fL peak white, maximum 7fL, minimum 4.5fL

3D Setup
Floating Windows

Toy Story 4 uses floating windows in order to provide a more comfortable 3D viewing experience for audiences. The sides of some shots will change, so that both eyes have the same left and right edge.

For the sake of your audience, it’s critical that side masking does not block the image. This may mean opening the masking a bit further than usual, so the full image is visible even to those in the seats at the front sides of the auditorium. Use the framing chart provided to be sure side masking is open far enough. DO NOT set masking by looking at the movie, since the width of the image changes from shot to shot.

Notice that in the frame below, not only does the camera position move, but there’s a black bar on one side of the right eye image, and the other side of the left eye.

Floating Windows
Light Levels

The light level specification for Toy Story 4 is 6 foot-Lamberts, measuring white light through the 3D display system. The acceptable range is 4.5fL to 7fL.

Follow these guidelines closely:

  1. Lamp Life: Before opening day, confirm that your lamp is flicker free with at least 600 hours of life remaining. New lamps should have at least 100 hours of use prior to your first presentation of Toy Story 4 to reduce the chance of early failures.
  2. Light Level Measurement: Perform periodic spot checking of light level using a 2 degree spot meter:
    1. With the projector in the proper 3D format, play the Toy Story 4 Scope Framing Chart.
    2. Find the center seat in the auditorium. Measure the light level in the white circle at the center of the Framing Chart.
    3. Confirm that the light level is within the 4.5 fL to 7 fL specification when measuring through the 3D viewing system.
  3. If the 3D viewing system is too difficult to measure through, then follow this procedure:
    1. Remove the 3D system from use, and measure the center white circle of the Framing Chart without the use of the 3D glasses.
    2. Set the light level according to which system you are using:
      • RealD XL System: Move the XL away from the lens. Set the light level between 15 and 23 foot-Lamberts (fL).
      • RealD ZScreen System and other polarized systems: Remove filters from the projector. Set the light level between 30 and 48 fL.
      • Dolby 3D System: Press “Disable” on DFC-100 Dolby Controller. Set the light level between 45 and 70 fL.

The format for this release is SCOPE (2048x858). The supplied hard drive includes a special Framing Chart. You will find it under the file name: DisneyDigital_DLX-51_3D-FramingChart_C-239_EN-XX_INT_51-HI-VI_2K_DI_20161005_DTB_SMPTE_OV.

Framing Chart Framing Chart

It is mandatory that your projector is set to 2K SCOPE 2.39 (2048x858).

The color bar is provided to ensure you are in the proper color space. If the color hues do not match closely, then you are not in the right color space. Please contact your system integrator to correct the issue.

Phase-Setup and Checking

A common problem in 3D cinema presentations is reversing of the left and right eye views. The Framing Chart should also be used to check the phase. While wearing the 3D glasses, you should be able to read the word “Left” only through your left eye. If not, and you are a RealD site, you need to flip the switch on the back of the RealD control box and recheck the 3D picture again using the glasses. If you do not have a RealD 3D system, please contact your system integrator.


In addition to picture alignment, the chart also contains audio test signals. The audio test signals are provided to make sure your theater auditorium sound system is working properly. A test signal will appear in each speaker separately. This will help make sure that each sound channel is working properly. Daily use of the Framing Chart will help ensure that all your guests see Toy Story 4 the way it was meant to be seen!


Toy Story 4 is available in Dolby ATMOS, Dolby 7.1 and Dolby 5.1.

A special framing chart for 7.1 audio is supplied on the drive under the file name: DisneyDigital_DLX-71_3D-FramingChart_C-239_EN-XX_INT_71-HI-VI_2K_DI_20161005_DTB_SMPTE_OV.

Framing Chart
Framing Chart

Use the appropriate chart to set up and test audio in your auditorium.